Build Worlds That Players Never Want to Leave

Game environments tell stories without words. They guide players, create emotions, and turn simple mechanics into unforgettable adventures. Our 3D level design program teaches you the art and science behind spaces that feel alive.

Explore Your Path
Advanced 3D level design workspace showing terrain modeling and lighting setup

Which Design Challenge Calls to You?

Every great level designer starts with curiosity about different aspects of world-building. Your interests shape your learning journey.

Architecture & Space

You love thinking about how spaces flow together. How do players naturally move through areas? What makes a room feel welcoming or threatening? This path focuses on spatial design principles and player psychology.

Storytelling Through Environment

You see stories in every corner. A broken chair tells a tale. Lighting sets the mood. This track emphasizes environmental narrative and how level design supports game stories without explicit text.

Gameplay & Flow

You think about player experience first. Where should the challenge ramp up? How do you guide without forcing? This specialization covers pacing, difficulty curves, and invisible player guidance systems.

Technical Artistry

You want to master the tools deeply. Optimization, lighting systems, material creation. This path balances artistic vision with technical execution, perfect for those who love both creativity and problem-solving.

Start With Real Projects, Not Theory

Forget endless lectures about design principles. You'll start building actual game spaces in your first week. Small projects that teach big concepts.

We begin with a simple room—maybe a cozy tavern or a mysterious library. You'll learn how lighting changes mood, how furniture placement affects player movement, and why some spaces feel instantly comfortable while others create tension.

Your First Month: Complete three different room types, each teaching specific design fundamentals through hands-on creation rather than textbook study.
Student working on 3D environment design with multiple monitor setup
Detailed 3D game level showing complex architectural structures and lighting

Master the Psychology Behind Great Levels

Players don't analyze level design—they feel it. A well-designed space guides them naturally, creates emotional responses, and supports gameplay without drawing attention to itself.

You'll study why certain doorway widths feel welcoming, how ceiling height affects tension, and the subtle ways lighting can make players choose one path over another. These aren't just design tricks—they're fundamental principles of human spatial perception applied to digital worlds.

Real Example: Learn why players instinctively move toward slightly brighter areas and how top designers use this to guide exploration without obvious arrows or markers.

Learn From Someone Who's Built Worlds Players Love

Industry Experience

Eight years designing levels for published games, from indie adventures to larger productions. I've seen what works in the real world.

Player-Tested Approach

Every technique I teach has been tested with real players. No theoretical concepts—only methods that create engaging experiences.

Modern Tools & Techniques

Current industry-standard software and workflows. You'll learn tools that studios actually use, not outdated academic examples.

Portfolio Development

Every project contributes to your professional portfolio. Graduate with work that demonstrates real capability, not just class assignments.

Elisaveta Mihaylova, Lead Level Design Instructor

Elisaveta Mihaylova

Lead Level Design Instructor

Former environment artist at several Bulgarian game studios. Specialized in creating atmospheric spaces that enhance storytelling through environmental details and spatial design.

Ready to Start Building?

Our next comprehensive program begins in September 2025. Small class sizes mean personalized attention and plenty of one-on-one feedback on your projects. Applications open in June 2025.